Merge branch 'styling' of gitlab.com:PhilippHofer/rot into styling
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commit
aab8b04811
@ -1,11 +1,11 @@
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.status {
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.status-damage {
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@apply inline-block w-[12px] h-[12px] rounded-full mr-2;
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@apply inline-block w-[12px] h-[12px] rounded-full mr-2 bg-gray-200;
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&-good {
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&-none {
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@apply bg-[#15803d];
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@apply bg-[#15803d];
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}
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}
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&-alert {
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&-light {
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@apply bg-[#ffae42];
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@apply bg-[#ffae42];
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}
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}
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@ -91,22 +91,20 @@
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{% if only_ones %}
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{% if only_ones %}
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{% set_global boats = boats | filter(attribute="amount_seats", value=1) %}
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{% set_global boats = boats | filter(attribute="amount_seats", value=1) %}
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{% endif %}
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{% endif %}
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{% for boat in boats %}
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{% for amount_seats, grouped_boats in boats | group_by(attribute="amount_seats") %}
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{% set status = 'good' %}
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<div class="pb-2">
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<div class="bg-gray-100 text-primary-950 text-center text-sm mb-2">
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<strong>{{ amount_seats }}x</strong>
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</div>
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{% for boat in grouped_boats %}
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<div id="boat-{{ boat.id }}" {% if boat.damage != 'locked' %} onclick="document.getElementById('boat_id').value='{{ boat.id }}';updateElementsBasedOnSelectedOption()"{% endif %} class="px-3">
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<span class="status-damage status-damage-{{ boat.damage }}"></span>
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<span {% if boat.damage == 'locked' or boat.on_water %} class="opacity-50" {% endif %}>{{ boat.name }}</span>
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</div>
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{% endfor %}
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</div>
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{% endfor %}
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{% if loop.index == 3 %}
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{% set status = 'locked' %}
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{% endif %}
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{% if loop.index == 1 %}
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{% set status = 'alert' %}
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{% endif %}
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<div id="boat-{{ boat.id }}" {% if status != 'locked' %} onclick="document.getElementById('boat_id').value='{{ boat.id }}';updateElementsBasedOnSelectedOption()"{% endif %}>
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<span class="status status-{{ status }}"></span>
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<span {% if status == 'locked' %} class="opacity-50" {% endif %}>{{ boat.name }}</span>
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</div>
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{% endfor %}
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<script>
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<script>
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function updateElementsBasedOnSelectedOption() {
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function updateElementsBasedOnSelectedOption() {
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var selectElement = document.getElementById('boat_id');
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var selectElement = document.getElementById('boat_id');
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@ -13,20 +13,20 @@
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{% endif %}
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{% endif %}
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<div class="w-full grid md:grid-cols-5 gap-3 mt-5">
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<div class="w-full grid md:grid-cols-5 gap-3 mt-5">
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<div class="bg-white rounded-md hidden md:block">
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<div class="bg-white rounded-md hidden md:block shadow">
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<h2 class="h2">Boote</h2>
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<h2 class="h2">Boote</h2>
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<div class="p-3">
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<div>
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{{ log::show_boats(only_ones=false) }}
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{{ log::show_boats(only_ones=false) }}
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</div>
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</div>
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</div>
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</div>
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<div class="md:col-span-3 bg-white rounded-md">
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<div class="md:col-span-3 bg-white rounded-md shadow">
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<h2 class="h2">Neue Ausfahrt</h2>
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<h2 class="h2">Neue Ausfahrt</h2>
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<div class="p-3">
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<div class="p-3">
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{{ log::new(only_ones=false, allow_any_shipmaster=true, shipmaster=-1) }}
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{{ log::new(only_ones=false, allow_any_shipmaster=true, shipmaster=-1) }}
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</div>
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</div>
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</div>
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</div>
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<div class="bg-white rounded-md">
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<div class="bg-white rounded-md shadow">
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<h2 class="h2">Am Wasser</h2>
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<h2 class="h2">Am Wasser</h2>
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<div>
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<div>
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@ -12,20 +12,20 @@
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<h1 class="h1">Logbuch</h1>
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<h1 class="h1">Logbuch</h1>
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<div class="w-full grid md:grid-cols-5 gap-3 mt-5">
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<div class="w-full grid md:grid-cols-5 gap-3 mt-5">
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<div class="bg-white rounded-md hidden md:block">
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<div class="bg-white rounded-md hidden md:block shadow">
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<h2 class="h2">Boote</h2>
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<h2 class="h2">Boote</h2>
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<div class="p-3">
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<div>
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{{ log::show_boats(only_ones=false) }}
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{{ log::show_boats(only_ones=false) }}
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</div>
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</div>
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</div>
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</div>
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<div class="md:col-span-3 bg-white rounded-md">
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<div class="md:col-span-3 bg-white rounded-md shadow">
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<h2 class="h2">Neue Ausfahrt</h2>
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<h2 class="h2">Neue Ausfahrt</h2>
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<div class="p-3">
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<div class="p-3">
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{{ log::new(only_ones=loggedin_user.is_cox==false, allow_any_shipmaster=loggedin_user.is_cox, shipmaster=loggedin_user.id) }}
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{{ log::new(only_ones=loggedin_user.is_cox==false, allow_any_shipmaster=loggedin_user.is_cox, shipmaster=loggedin_user.id) }}
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</div>
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</div>
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</div>
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</div>
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<div class="bg-white rounded-md">
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<div class="bg-white rounded-md shadow">
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<h2 class="h2">Am Wasser</h2>
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<h2 class="h2">Am Wasser</h2>
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{% for log in on_water %}
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{% for log in on_water %}
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