Add node_modules necessary for action release

This commit is contained in:
Peter Evans
2019-09-25 09:16:07 +09:00
parent 8023b7d225
commit 9c0f86c798
20 changed files with 1358 additions and 0 deletions

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node_modules/@actions/exec/lib/exec.d.ts generated vendored Normal file
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import * as im from './interfaces';
/**
* Exec a command.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param commandLine command to execute (can include additional args). Must be correctly escaped.
* @param args optional arguments for tool. Escaping is handled by the lib.
* @param options optional exec options. See ExecOptions
* @returns Promise<number> exit code
*/
export declare function exec(commandLine: string, args?: string[], options?: im.ExecOptions): Promise<number>;

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node_modules/@actions/exec/lib/exec.js generated vendored Normal file
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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const tr = require("./toolrunner");
/**
* Exec a command.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param commandLine command to execute (can include additional args). Must be correctly escaped.
* @param args optional arguments for tool. Escaping is handled by the lib.
* @param options optional exec options. See ExecOptions
* @returns Promise<number> exit code
*/
function exec(commandLine, args, options) {
return __awaiter(this, void 0, void 0, function* () {
const commandArgs = tr.argStringToArray(commandLine);
if (commandArgs.length === 0) {
throw new Error(`Parameter 'commandLine' cannot be null or empty.`);
}
// Path to tool to execute should be first arg
const toolPath = commandArgs[0];
args = commandArgs.slice(1).concat(args || []);
const runner = new tr.ToolRunner(toolPath, args, options);
return runner.exec();
});
}
exports.exec = exec;
//# sourceMappingURL=exec.js.map

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node_modules/@actions/exec/lib/interfaces.d.ts generated vendored Normal file
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/// <reference types="node" />
import * as stream from 'stream';
/**
* Interface for exec options
*/
export interface ExecOptions {
/** optional working directory. defaults to current */
cwd?: string;
/** optional envvar dictionary. defaults to current process's env */
env?: {
[key: string]: string;
};
/** optional. defaults to false */
silent?: boolean;
/** optional out stream to use. Defaults to process.stdout */
outStream?: stream.Writable;
/** optional err stream to use. Defaults to process.stderr */
errStream?: stream.Writable;
/** optional. whether to skip quoting/escaping arguments if needed. defaults to false. */
windowsVerbatimArguments?: boolean;
/** optional. whether to fail if output to stderr. defaults to false */
failOnStdErr?: boolean;
/** optional. defaults to failing on non zero. ignore will not fail leaving it up to the caller */
ignoreReturnCode?: boolean;
/** optional. How long in ms to wait for STDIO streams to close after the exit event of the process before terminating. defaults to 10000 */
delay?: number;
/** optional. Listeners for output. Callback functions that will be called on these events */
listeners?: {
stdout?: (data: Buffer) => void;
stderr?: (data: Buffer) => void;
stdline?: (data: string) => void;
errline?: (data: string) => void;
debug?: (data: string) => void;
};
}

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
//# sourceMappingURL=interfaces.js.map

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{"version":3,"file":"interfaces.js","sourceRoot":"","sources":["../src/interfaces.ts"],"names":[],"mappings":""}

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node_modules/@actions/exec/lib/toolrunner.d.ts generated vendored Normal file
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/// <reference types="node" />
import * as events from 'events';
import * as im from './interfaces';
export declare class ToolRunner extends events.EventEmitter {
constructor(toolPath: string, args?: string[], options?: im.ExecOptions);
private toolPath;
private args;
private options;
private _debug;
private _getCommandString;
private _processLineBuffer;
private _getSpawnFileName;
private _getSpawnArgs;
private _endsWith;
private _isCmdFile;
private _windowsQuoteCmdArg;
private _uvQuoteCmdArg;
private _cloneExecOptions;
private _getSpawnOptions;
/**
* Exec a tool.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param tool path to tool to exec
* @param options optional exec options. See ExecOptions
* @returns number
*/
exec(): Promise<number>;
}
/**
* Convert an arg string to an array of args. Handles escaping
*
* @param argString string of arguments
* @returns string[] array of arguments
*/
export declare function argStringToArray(argString: string): string[];

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node_modules/@actions/exec/lib/toolrunner.js generated vendored Normal file
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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const os = require("os");
const events = require("events");
const child = require("child_process");
/* eslint-disable @typescript-eslint/unbound-method */
const IS_WINDOWS = process.platform === 'win32';
/*
* Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.
*/
class ToolRunner extends events.EventEmitter {
constructor(toolPath, args, options) {
super();
if (!toolPath) {
throw new Error("Parameter 'toolPath' cannot be null or empty.");
}
this.toolPath = toolPath;
this.args = args || [];
this.options = options || {};
}
_debug(message) {
if (this.options.listeners && this.options.listeners.debug) {
this.options.listeners.debug(message);
}
}
_getCommandString(options, noPrefix) {
const toolPath = this._getSpawnFileName();
const args = this._getSpawnArgs(options);
let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool
if (IS_WINDOWS) {
// Windows + cmd file
if (this._isCmdFile()) {
cmd += toolPath;
for (const a of args) {
cmd += ` ${a}`;
}
}
// Windows + verbatim
else if (options.windowsVerbatimArguments) {
cmd += `"${toolPath}"`;
for (const a of args) {
cmd += ` ${a}`;
}
}
// Windows (regular)
else {
cmd += this._windowsQuoteCmdArg(toolPath);
for (const a of args) {
cmd += ` ${this._windowsQuoteCmdArg(a)}`;
}
}
}
else {
// OSX/Linux - this can likely be improved with some form of quoting.
// creating processes on Unix is fundamentally different than Windows.
// on Unix, execvp() takes an arg array.
cmd += toolPath;
for (const a of args) {
cmd += ` ${a}`;
}
}
return cmd;
}
_processLineBuffer(data, strBuffer, onLine) {
try {
let s = strBuffer + data.toString();
let n = s.indexOf(os.EOL);
while (n > -1) {
const line = s.substring(0, n);
onLine(line);
// the rest of the string ...
s = s.substring(n + os.EOL.length);
n = s.indexOf(os.EOL);
}
strBuffer = s;
}
catch (err) {
// streaming lines to console is best effort. Don't fail a build.
this._debug(`error processing line. Failed with error ${err}`);
}
}
_getSpawnFileName() {
if (IS_WINDOWS) {
if (this._isCmdFile()) {
return process.env['COMSPEC'] || 'cmd.exe';
}
}
return this.toolPath;
}
_getSpawnArgs(options) {
if (IS_WINDOWS) {
if (this._isCmdFile()) {
let argline = `/D /S /C "${this._windowsQuoteCmdArg(this.toolPath)}`;
for (const a of this.args) {
argline += ' ';
argline += options.windowsVerbatimArguments
? a
: this._windowsQuoteCmdArg(a);
}
argline += '"';
return [argline];
}
}
return this.args;
}
_endsWith(str, end) {
return str.endsWith(end);
}
_isCmdFile() {
const upperToolPath = this.toolPath.toUpperCase();
return (this._endsWith(upperToolPath, '.CMD') ||
this._endsWith(upperToolPath, '.BAT'));
}
_windowsQuoteCmdArg(arg) {
// for .exe, apply the normal quoting rules that libuv applies
if (!this._isCmdFile()) {
return this._uvQuoteCmdArg(arg);
}
// otherwise apply quoting rules specific to the cmd.exe command line parser.
// the libuv rules are generic and are not designed specifically for cmd.exe
// command line parser.
//
// for a detailed description of the cmd.exe command line parser, refer to
// http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912
// need quotes for empty arg
if (!arg) {
return '""';
}
// determine whether the arg needs to be quoted
const cmdSpecialChars = [
' ',
'\t',
'&',
'(',
')',
'[',
']',
'{',
'}',
'^',
'=',
';',
'!',
"'",
'+',
',',
'`',
'~',
'|',
'<',
'>',
'"'
];
let needsQuotes = false;
for (const char of arg) {
if (cmdSpecialChars.some(x => x === char)) {
needsQuotes = true;
break;
}
}
// short-circuit if quotes not needed
if (!needsQuotes) {
return arg;
}
// the following quoting rules are very similar to the rules that by libuv applies.
//
// 1) wrap the string in quotes
//
// 2) double-up quotes - i.e. " => ""
//
// this is different from the libuv quoting rules. libuv replaces " with \", which unfortunately
// doesn't work well with a cmd.exe command line.
//
// note, replacing " with "" also works well if the arg is passed to a downstream .NET console app.
// for example, the command line:
// foo.exe "myarg:""my val"""
// is parsed by a .NET console app into an arg array:
// [ "myarg:\"my val\"" ]
// which is the same end result when applying libuv quoting rules. although the actual
// command line from libuv quoting rules would look like:
// foo.exe "myarg:\"my val\""
//
// 3) double-up slashes that precede a quote,
// e.g. hello \world => "hello \world"
// hello\"world => "hello\\""world"
// hello\\"world => "hello\\\\""world"
// hello world\ => "hello world\\"
//
// technically this is not required for a cmd.exe command line, or the batch argument parser.
// the reasons for including this as a .cmd quoting rule are:
//
// a) this is optimized for the scenario where the argument is passed from the .cmd file to an
// external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.
//
// b) it's what we've been doing previously (by deferring to node default behavior) and we
// haven't heard any complaints about that aspect.
//
// note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be
// escaped when used on the command line directly - even though within a .cmd file % can be escaped
// by using %%.
//
// the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts
// the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.
//
// one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would
// often work, since it is unlikely that var^ would exist, and the ^ character is removed when the
// variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args
// to an external program.
//
// an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.
// % can be escaped within a .cmd file.
let reverse = '"';
let quoteHit = true;
for (let i = arg.length; i > 0; i--) {
// walk the string in reverse
reverse += arg[i - 1];
if (quoteHit && arg[i - 1] === '\\') {
reverse += '\\'; // double the slash
}
else if (arg[i - 1] === '"') {
quoteHit = true;
reverse += '"'; // double the quote
}
else {
quoteHit = false;
}
}
reverse += '"';
return reverse
.split('')
.reverse()
.join('');
}
_uvQuoteCmdArg(arg) {
// Tool runner wraps child_process.spawn() and needs to apply the same quoting as
// Node in certain cases where the undocumented spawn option windowsVerbatimArguments
// is used.
//
// Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,
// see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),
// pasting copyright notice from Node within this function:
//
// Copyright Joyent, Inc. and other Node contributors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
if (!arg) {
// Need double quotation for empty argument
return '""';
}
if (!arg.includes(' ') && !arg.includes('\t') && !arg.includes('"')) {
// No quotation needed
return arg;
}
if (!arg.includes('"') && !arg.includes('\\')) {
// No embedded double quotes or backslashes, so I can just wrap
// quote marks around the whole thing.
return `"${arg}"`;
}
// Expected input/output:
// input : hello"world
// output: "hello\"world"
// input : hello""world
// output: "hello\"\"world"
// input : hello\world
// output: hello\world
// input : hello\\world
// output: hello\\world
// input : hello\"world
// output: "hello\\\"world"
// input : hello\\"world
// output: "hello\\\\\"world"
// input : hello world\
// output: "hello world\\" - note the comment in libuv actually reads "hello world\"
// but it appears the comment is wrong, it should be "hello world\\"
let reverse = '"';
let quoteHit = true;
for (let i = arg.length; i > 0; i--) {
// walk the string in reverse
reverse += arg[i - 1];
if (quoteHit && arg[i - 1] === '\\') {
reverse += '\\';
}
else if (arg[i - 1] === '"') {
quoteHit = true;
reverse += '\\';
}
else {
quoteHit = false;
}
}
reverse += '"';
return reverse
.split('')
.reverse()
.join('');
}
_cloneExecOptions(options) {
options = options || {};
const result = {
cwd: options.cwd || process.cwd(),
env: options.env || process.env,
silent: options.silent || false,
windowsVerbatimArguments: options.windowsVerbatimArguments || false,
failOnStdErr: options.failOnStdErr || false,
ignoreReturnCode: options.ignoreReturnCode || false,
delay: options.delay || 10000
};
result.outStream = options.outStream || process.stdout;
result.errStream = options.errStream || process.stderr;
return result;
}
_getSpawnOptions(options, toolPath) {
options = options || {};
const result = {};
result.cwd = options.cwd;
result.env = options.env;
result['windowsVerbatimArguments'] =
options.windowsVerbatimArguments || this._isCmdFile();
if (options.windowsVerbatimArguments) {
result.argv0 = `"${toolPath}"`;
}
return result;
}
/**
* Exec a tool.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param tool path to tool to exec
* @param options optional exec options. See ExecOptions
* @returns number
*/
exec() {
return __awaiter(this, void 0, void 0, function* () {
return new Promise((resolve, reject) => {
this._debug(`exec tool: ${this.toolPath}`);
this._debug('arguments:');
for (const arg of this.args) {
this._debug(` ${arg}`);
}
const optionsNonNull = this._cloneExecOptions(this.options);
if (!optionsNonNull.silent && optionsNonNull.outStream) {
optionsNonNull.outStream.write(this._getCommandString(optionsNonNull) + os.EOL);
}
const state = new ExecState(optionsNonNull, this.toolPath);
state.on('debug', (message) => {
this._debug(message);
});
const fileName = this._getSpawnFileName();
const cp = child.spawn(fileName, this._getSpawnArgs(optionsNonNull), this._getSpawnOptions(this.options, fileName));
const stdbuffer = '';
if (cp.stdout) {
cp.stdout.on('data', (data) => {
if (this.options.listeners && this.options.listeners.stdout) {
this.options.listeners.stdout(data);
}
if (!optionsNonNull.silent && optionsNonNull.outStream) {
optionsNonNull.outStream.write(data);
}
this._processLineBuffer(data, stdbuffer, (line) => {
if (this.options.listeners && this.options.listeners.stdline) {
this.options.listeners.stdline(line);
}
});
});
}
const errbuffer = '';
if (cp.stderr) {
cp.stderr.on('data', (data) => {
state.processStderr = true;
if (this.options.listeners && this.options.listeners.stderr) {
this.options.listeners.stderr(data);
}
if (!optionsNonNull.silent &&
optionsNonNull.errStream &&
optionsNonNull.outStream) {
const s = optionsNonNull.failOnStdErr
? optionsNonNull.errStream
: optionsNonNull.outStream;
s.write(data);
}
this._processLineBuffer(data, errbuffer, (line) => {
if (this.options.listeners && this.options.listeners.errline) {
this.options.listeners.errline(line);
}
});
});
}
cp.on('error', (err) => {
state.processError = err.message;
state.processExited = true;
state.processClosed = true;
state.CheckComplete();
});
cp.on('exit', (code) => {
state.processExitCode = code;
state.processExited = true;
this._debug(`Exit code ${code} received from tool '${this.toolPath}'`);
state.CheckComplete();
});
cp.on('close', (code) => {
state.processExitCode = code;
state.processExited = true;
state.processClosed = true;
this._debug(`STDIO streams have closed for tool '${this.toolPath}'`);
state.CheckComplete();
});
state.on('done', (error, exitCode) => {
if (stdbuffer.length > 0) {
this.emit('stdline', stdbuffer);
}
if (errbuffer.length > 0) {
this.emit('errline', errbuffer);
}
cp.removeAllListeners();
if (error) {
reject(error);
}
else {
resolve(exitCode);
}
});
});
});
}
}
exports.ToolRunner = ToolRunner;
/**
* Convert an arg string to an array of args. Handles escaping
*
* @param argString string of arguments
* @returns string[] array of arguments
*/
function argStringToArray(argString) {
const args = [];
let inQuotes = false;
let escaped = false;
let arg = '';
function append(c) {
// we only escape double quotes.
if (escaped && c !== '"') {
arg += '\\';
}
arg += c;
escaped = false;
}
for (let i = 0; i < argString.length; i++) {
const c = argString.charAt(i);
if (c === '"') {
if (!escaped) {
inQuotes = !inQuotes;
}
else {
append(c);
}
continue;
}
if (c === '\\' && escaped) {
append(c);
continue;
}
if (c === '\\' && inQuotes) {
escaped = true;
continue;
}
if (c === ' ' && !inQuotes) {
if (arg.length > 0) {
args.push(arg);
arg = '';
}
continue;
}
append(c);
}
if (arg.length > 0) {
args.push(arg.trim());
}
return args;
}
exports.argStringToArray = argStringToArray;
class ExecState extends events.EventEmitter {
constructor(options, toolPath) {
super();
this.processClosed = false; // tracks whether the process has exited and stdio is closed
this.processError = '';
this.processExitCode = 0;
this.processExited = false; // tracks whether the process has exited
this.processStderr = false; // tracks whether stderr was written to
this.delay = 10000; // 10 seconds
this.done = false;
this.timeout = null;
if (!toolPath) {
throw new Error('toolPath must not be empty');
}
this.options = options;
this.toolPath = toolPath;
if (options.delay) {
this.delay = options.delay;
}
}
CheckComplete() {
if (this.done) {
return;
}
if (this.processClosed) {
this._setResult();
}
else if (this.processExited) {
this.timeout = setTimeout(ExecState.HandleTimeout, this.delay, this);
}
}
_debug(message) {
this.emit('debug', message);
}
_setResult() {
// determine whether there is an error
let error;
if (this.processExited) {
if (this.processError) {
error = new Error(`There was an error when attempting to execute the process '${this.toolPath}'. This may indicate the process failed to start. Error: ${this.processError}`);
}
else if (this.processExitCode !== 0 && !this.options.ignoreReturnCode) {
error = new Error(`The process '${this.toolPath}' failed with exit code ${this.processExitCode}`);
}
else if (this.processStderr && this.options.failOnStdErr) {
error = new Error(`The process '${this.toolPath}' failed because one or more lines were written to the STDERR stream`);
}
}
// clear the timeout
if (this.timeout) {
clearTimeout(this.timeout);
this.timeout = null;
}
this.done = true;
this.emit('done', error, this.processExitCode);
}
static HandleTimeout(state) {
if (state.done) {
return;
}
if (!state.processClosed && state.processExited) {
const message = `The STDIO streams did not close within ${state.delay /
1000} seconds of the exit event from process '${state.toolPath}'. This may indicate a child process inherited the STDIO streams and has not yet exited.`;
state._debug(message);
}
state._setResult();
}
}
//# sourceMappingURL=toolrunner.js.map

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